The game

Fleet tactics performed by hand.

Armada Ascendant combines alternating activations, direct flick shooting, modular warships, and a persistent campaign fleet. It is a mouse-and-keyboard tactics game for Windows.

Core command

Every order has a physical result.

Direct physical gunnery

Select a weapon, pull back from the ship, judge power and angle, then release. Projectiles hold their line through the weapon's accurate range before drift begins.

Ships built socket by socket

Choose the hull, mount weapons and systems in real compartments, install drives and a Citadel, then set each weapon's facing within its traverse.

Positional damage

Projected Aegis, Shield, Armor, Hull, Systems, and Citadel form distinct layers. A hit lands where the shot arrives, and disabled systems change what a ship can still do.

A persistent command

Credits, veterans, repairs, and fitted ships follow the campaign forward. Early losses are recoverable; once the counteroffensive begins, destroyed ships are permanently lost.

The campaign Operations screen shows missions across eight operations.

The Concord campaign

Sixty missions across eight operations.

Begin with a two-ship border patrol and grow into fleet-scale assaults involving dozens of ships. Written briefings, optional objectives, mastery conditions, unlocks, and a filling Wayfarer Codex carry the war from first contact to the Crown Citadel.

  • Deathmatch engagements
  • Control Points with capturable stations
  • Base Assaults against armed fortresses
  • Holdout defenses with timed reinforcements
  • Breakthrough extractions
  • Compound set pieces that combine objectives

Ways to play

Campaign, CPU Skirmish, and local hotseat.

Skirmish can be played against the computer or by two people sharing one machine. There is no online multiplayer, controller support, mod support, or public mission editor in the current game.

60Campaign missions
8Operations
50Ships per side at the largest scale
3Difficulty settings

System requirements

Windows 64-bit.

Minimum

OS
Windows 10 64-bit
Processor
Dual-core 2.0 GHz
Memory
4 GB RAM
Graphics
DirectX 11-compatible integrated graphics
Storage
1 GB available space
Display
900 by 600 minimum area

Recommended

OS
Windows 10 or 11 64-bit
Processor
Quad-core 2.5 GHz
Memory
8 GB RAM
Graphics
DirectX 11-compatible graphics with 2 GB VRAM
Storage
1 GB available space
Display
1920 by 1080 for large fleet battles

A mouse and keyboard are required. Requirements remain subject to final low-end hardware verification before release.

Interface and accessibility

Built to expose the information behind each decision.