Direct command
Aim every shot by hand
Pull back from a ship, judge power and angle, then release. Rounds fly straight through their accurate range before drift takes hold.


Top-down fleet tactics

Aim every shot by hand, fit warships socket by socket, and lead a persistent fleet through a sixty-mission campaign.
Coming to Steam Early Access in March 2027
The battle is in your hands
Alternating activations turn every move and shot into a decision. Position the hull, expose the right weapons, and decide how much of your fleet you are willing to risk.
Direct command
Pull back from a ship, judge power and angle, then release. Rounds fly straight through their accurate range before drift takes hold.
Built to fight
Choose a hull, mount weapons and systems, set their facing, and send the exact ship you designed into battle.
Damage with consequence
Armor, shields, weapons, engines, Hull, and Citadel all matter. Unrepaired campaign damage follows your ships into the next mission.
From patrol to armada



Gameplay trailer
The trailer demonstrates close and long-range flick shots, Drydock fitting, alternating activations, layered damage, battlefield hazards, a large fleet engagement, and the campaign record.
Join Farline Command
The campaign is complete. Early Access will focus on balance, usability, and the decisions that make every fleet feel distinct.